Torres Strait Virtual Reality
Torres Strait Virtual Reality (TSVR) is a new and innovative way of learning and depicting a Torres Strait Islander experience. It provides access and insight into aspects of the Torres Strait culture, stories, customs, practices and viewpoints in a highly visual way through virtual reality. My game has sought to capitalise on the passions and enjoyment of video games held by our younger generation of adults and children to make learning a much more interesting journey. I hope TSVR has helped promote my community and the Torres Strait Islander culture to a wider audience and highlights our unique culture, traditions and history which few tend to know about. I provided the game as teaching material for several different and varying courses at the University of New South Wales engaging both Indigenous and non-Indigenous students to share our knowledge and foster understanding of cultural diversity.
TSVR illustrates Indigenous environmental knowledge of seasonal, plant and animal life cycles and how this aligns with the island surroundings like the stars, constellations and the wind. The game also depicts several cultural aspects and phenomena in the Torres Strait such as Tombstone openings, trade between Papua New Guineans and the Torres Straits Islanders, traditional hunting practices as well as characters from Torres Strait stories and legends.
The journal is published and distributed as an open access eBook with physical copies available Print-on-Demand (PoD). The book is released under the Budapest Open Access model, published under Creative Commons attribution license:
By “open access” to this literature, we mean its free availability on the public internet, permitting any users to read, download, copy, distribute, print, search, or link to the full texts of these articles, crawl them for indexing, pass them as data to software, or use them for any other lawful purpose, without financial, legal, or technical barriers other than those inseparable from gaining access to the internet itself. The only constraint on reproduction and distribution, and the only role for copyright in this domain, should be to give authors control over the integrity of their work and the right to be properly acknowledged and cited.
(from the “Budapest Open Access Initiative” model documentation)